This week has been spent implementing game configuration options, as well as the front splash menu.
The village featured on the first mission (Moscow Defense) has been chosen as the backdrop.
This week has been spent implementing game configuration options, as well as the front splash menu.
The village featured on the first mission (Moscow Defense) has been chosen as the backdrop.
The framework for the achievements system has been added in this week. We are planning on supporting both in-game, as well as steam achievements and trading cards.
There are currently five achievements in the game, with 30 more planned. We will be adding more achievements throughout development and through release.
The Red Front is quickly verging upon the first Beta version. For the game, this means that the bulk of the games base features have been implemented.
The base features consist of the games systems (AI, Weapons, Upgrades, Weather, Cash, Mutations etc) have been implemented and are working as intended. The art style has been chosen, sounds are being implemented, bugs are being fixed and optimisations are being put in place.